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#9
Diggles Wrote:MMO's do not cater to 18-24+. They are seeking people with disposable income that WONT be using the service 24/7.


My point wasn't so much the age group specifically but rather the concept of targeting a narrower portion of the market. Right now the MMO market is a catch-all (with sub genres around Fantasy vs War vs ....) I'm suggesting that the market needs to be further segmented into those that haven't gotten sick of all that the current crop of MMO's are and another segment that some company has yet to come up with -- most companies continue to rehash the same EQ/WoW mold with a new wrapper.

I'm sure the initial WoW/EQ generation is there and ready for the next new concept -- clearly we seem to be. I would think that there's more out there like us.

Too many games to fit in signature....
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