03-18-2010, 04:41 PM
My disagreement is largely based on the notion that Purge mostly represents typical people, albeit typical people with 10 years of MMORPG gaming under our belts (which is not typical...yet).
I think we're simply a predictor for where the rest of the population is headed. We're tired of it now, they'll all be tired of it in 5 years.
Purge is the canary in the coal mine, IMO, and game companies are foolish to keep trying to copy the WOW model. As the current batch of new gamers become veterans like us, they'll want what we want, which is more substantial gameplay and less "grind".
Not to say concepts like progression and random loot drops will go away, just that they can't continue to hold the interest of gamers by themselves. If we're addicts, then we're addicts who have built up a resistance to the current type of gameplay and now require something stronger.
I think we're simply a predictor for where the rest of the population is headed. We're tired of it now, they'll all be tired of it in 5 years.
Purge is the canary in the coal mine, IMO, and game companies are foolish to keep trying to copy the WOW model. As the current batch of new gamers become veterans like us, they'll want what we want, which is more substantial gameplay and less "grind".
Not to say concepts like progression and random loot drops will go away, just that they can't continue to hold the interest of gamers by themselves. If we're addicts, then we're addicts who have built up a resistance to the current type of gameplay and now require something stronger.
