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Stretching the blob to allow for massive battles
#22
I have to admit that I had a really good time mobilizing with an assault force to take the next base. It was really cool seeing dozens of players and vehicles equipping and moving out together. At that point though it was a race to get to the next base. A slower moving spawn point would create more combat between bases. I enjoyed PS I just wish the combat engine had been more crisp.
Caveatum & Blhurr D'Vizhun.
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