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Crafting
#12
Diggles Wrote:not having an in-game currency is retarded, there is a reason why humans invented it. unless we are taking about a prehistoric MMO, it should have a game currency.

However that doesnt mean money should be easy to get and dropping off monsters. It should be rare but treasured. I think of D&D where we're given gems as loot, but they're always have a rough 'gold' amount associated with them (think tooltip).


Name one thing you need money for?

It doesn't matter how little money you put in the game. The denomination is irrelevant. The value and inflation will still occur. Money in MMO's is like saying you need a middle man to do all transactions. Skip the middle man and just move to what is important. In-game gear.

Vllad
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