10-20-2009, 11:17 AM
I sorta see where you are going with this Dustie. But instead of a 'central banking system'. Just allot a player say 25gold at level 10, 50 gold at level 15 etc. It doesn't drop from monsters. The gold is always in the system,more of it comes available at levels. To gain more gold you simply craft gear and sell to players, do a service of repairing items for players or sell that epic weapon you got that dropped off player 'X'. This allows for gold to be produced with player base.
Kakarat Keys ~ Thief ~ Guild Wars 2
Kakarat ~ Shaman ~ WoW ~
Kakarat ~ Witch Hunter ~ WAR:AoR
Riona ~ Knight of the Blazing Sun ~ WAR:AoR
Kakarat ~ Swashbuckler ~ EQ2 ~ Venekor
Eef Eigten[F-18]~ 60 Aracoix Rogue ~ Shadowbane
Kakarat ~ 60 Ogre Warrior ~ EQ ~ VZ
Kakarat ~ Shaman ~ WoW ~
Kakarat ~ Witch Hunter ~ WAR:AoR
Riona ~ Knight of the Blazing Sun ~ WAR:AoR
Kakarat ~ Swashbuckler ~ EQ2 ~ Venekor
Eef Eigten[F-18]~ 60 Aracoix Rogue ~ Shadowbane
Kakarat ~ 60 Ogre Warrior ~ EQ ~ VZ
