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Gold Availability/economy
#6
I think you missed my point. There would be a fixed number of tokens. Once those tokens entered the system the only way to obtain more would be to take them from other players or to return them to the system by destroying structures. The number of tokens in the system would be directly proportional to the number of players on the server. Conceivably there would be long stretches where no tokens would come from NPCs at all. Because of this, the game would be very unfriendly to gold farmers.

On a side note I find it really interesting that you would solve the gold problem by returning to a barter system. I wonder what the real world parallels are.
Caveatum & Blhurr D'Vizhun.
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