10-19-2009, 01:23 PM
Permanent gear is a recipe for economic inflation
The items should have a quality rating that affects how fast they take damage and how many times it can repaired. Ie...how many hours of play can this item sustain.
Most of the money should not be spent on replacing the gear, but upkeeping it.
The items should have a quality rating that affects how fast they take damage and how many times it can repaired. Ie...how many hours of play can this item sustain.
Most of the money should not be spent on replacing the gear, but upkeeping it.
[should not have shot the dolphin]
