10-15-2009, 10:29 AM
I think you're right hoof, many past games have already implemented pieces of what we're talking about here. We would just need to bring ideas together, unify/solidify them so they work together, and tie them into the game.
I'd organize the goals and achievements like this:
Goals
Achievements, Recognition, and Rewards
Essentially you want to have goals that further your team/group/yourself and have some recognition that you've contributed.
Some Examples:
Thinking in terms of EVE, they almost implemented this. They had the idea of corp shares. Your importance to the corp and your financial support to the corp could have been tied into the game using shares and ownership but they failed to implement that very last piece and formalize share trading on the market. Instead, it was just an informal "hey, here are some shares, do something with them or do nothing with them" type of thing. If they had done it right, they could have aligned corp goals with personal goals by giving incentives to players to build up large stakes in a corp which then become more valuable as the corp advances and grows in value.
Another example from EVE. We have this guy Veraphim. He logs in and does market translations, refines stuff, makes ammo, makes ships, and makes weapons for the corp. Then he logs off. Some of us know he's doing that and say, hey that's great, thanks. It would be nice to take that contribution and put it up on the "corp stats" page. Under "corp production" it would show this:
Corp production output:
Veraphim: 96%
Corp member 2: 3%
Corp Member 3: 1%
And continuing Slamz theme
Karne's group staffed by Veraphim, Slamz and Arsilon killed:
1 Frigate
2 Cruises
and salvaged 20 metal, 10 large guns etc etc
I'd organize the goals and achievements like this:
Goals
- Team Goals (Overall strategic goals for your entire team/faction/side)
Guild Goals (Mostly logistical goals for your guild, keeping it supplies, armed, running, fighting, etc)
Group Goals (tactical goals for your group to carry out in order to further the team, guild, and individual members)
Personal Goals (personal goals to advance your character and gain recognition, achievements, and rewards)
Achievements, Recognition, and Rewards
- Team Achievements, Recognition, and Rewards
Guild Achievements, Recognition, and Rewards
Group Achievements, Recognition, and Rewards
Personal Achievements, Recognition, and Rewards
Essentially you want to have goals that further your team/group/yourself and have some recognition that you've contributed.
Some Examples:
Thinking in terms of EVE, they almost implemented this. They had the idea of corp shares. Your importance to the corp and your financial support to the corp could have been tied into the game using shares and ownership but they failed to implement that very last piece and formalize share trading on the market. Instead, it was just an informal "hey, here are some shares, do something with them or do nothing with them" type of thing. If they had done it right, they could have aligned corp goals with personal goals by giving incentives to players to build up large stakes in a corp which then become more valuable as the corp advances and grows in value.
Another example from EVE. We have this guy Veraphim. He logs in and does market translations, refines stuff, makes ammo, makes ships, and makes weapons for the corp. Then he logs off. Some of us know he's doing that and say, hey that's great, thanks. It would be nice to take that contribution and put it up on the "corp stats" page. Under "corp production" it would show this:
Corp production output:
Veraphim: 96%
Corp member 2: 3%
Corp Member 3: 1%
And continuing Slamz theme
Karne's group staffed by Veraphim, Slamz and Arsilon killed:
1 Frigate
2 Cruises
and salvaged 20 metal, 10 large guns etc etc
"Hamilton is really a Colossus to the anti republican party. Without numbers he is an host within himself. They have got themselves into a defile where they might be finished but too much security on the republican part will give time to his talents and indefatigableness to extricate them. We have had only middling performances to oppose to him. In truth when he comes forward there is nobody but yourself who can meet him. His adversaries having begun the attack he has the advantage of answering them and remains unanswered himself. For God's sake take up your pen and give a fundamental reply to Curtius and Camillas" - Thomas Jefferson to James Madison
