10-08-2009, 03:33 PM
I hate linear systems and agree stuff should be more mixed and natural feeling. Just like Eye of the Beholder or Neverwinter Nights. If you are foolish enter the sewers under the city, you should be ready for some very nasty things. Good games usually accomplish this with foreshadowing, ambeiance and whatnot. There are several ways to warn players and give them tips they should probably not be here.
I do have a problem with some random ass crab sneaking up on me with no audio que's. How would a 10 ton crab not make some kinda of fucking noise walking.
I do have a problem with some random ass crab sneaking up on me with no audio que's. How would a 10 ton crab not make some kinda of fucking noise walking.
[should not have shot the dolphin]
