07-23-2009, 10:48 AM
But once again, Eve is not JUST pushing PvP, and what you all are saying is assuming that PvP IS their goal, when it is not. PvP in EVE is merely a feature, something that CAN be done, but doesn't have to be. The entire game is a bunch of "can be dones" and very little "have to be dones". You keep referring to what drives people in EVE to attack eachother etc...well...nothing, unless they want to, because the game is not a PvP revolving game. EVE is completely player driven, even the goals are player driven.
"What do YOU want from EVE?"
"I want to be rich and be a successful business man who owns a corporation of other successful business men"
"Then do it, on your own, however you see fit to get it done."
"Wait, aren't you going to tell me exactly how to do this? Isn't there something I need to do to make this happen step by step?"
"No. Do it yourself. Have fun."
Players who just want to own territory for the sake of it, but don't aspire to control the galaxy, should not be forced to complete objectives on a daily basis just to continue to own the territory that they ALREADY own. If they want to attack their neighbour, then so be it, but they should never be forced to.
The one thing I like and dislike about FPS/shooter games is that fact. In order to win, you are forced to kill your enemy. Ok, no problem. After the match is over though, it all resets and you're forced to do it again! Your first battle was all meaningless in the end because everything was reset. This also applies to WAR, where you could take your opposing teams BO and Forts and work all night to do it, just to have the damned timer run out and everything resets again. You look back at the night before and realize you have NOTHING to show for it. This fact alone is what made me stop caring if Destro took over any of our areas, because guess what, in 45min, we get them all back anyways. The only thing I like about this style of game is that it allows for a quick jump in / jump out play style, for those nights that you don't have much time but would like to kick some butt for the little time you DO have.
"What did you do last night?"
"I spent all night defending a keep from a destro invasion."
"Oh wow, that's amazing, what would have happened if they captured it?"
"Well, they would own it and be able to move on to our fortress."
"Oh man, and it must be a hard fight to get it all back huh?"
"Not really, I'll just log off and go shower and eat dinner, I'll come back in a few hours and everything will be reset."
"So you spent all night defending something that would have taken less time to just let reset naturally?"
"Yes."
"What do YOU want from EVE?"
"I want to be rich and be a successful business man who owns a corporation of other successful business men"
"Then do it, on your own, however you see fit to get it done."
"Wait, aren't you going to tell me exactly how to do this? Isn't there something I need to do to make this happen step by step?"
"No. Do it yourself. Have fun."
Players who just want to own territory for the sake of it, but don't aspire to control the galaxy, should not be forced to complete objectives on a daily basis just to continue to own the territory that they ALREADY own. If they want to attack their neighbour, then so be it, but they should never be forced to.
The one thing I like and dislike about FPS/shooter games is that fact. In order to win, you are forced to kill your enemy. Ok, no problem. After the match is over though, it all resets and you're forced to do it again! Your first battle was all meaningless in the end because everything was reset. This also applies to WAR, where you could take your opposing teams BO and Forts and work all night to do it, just to have the damned timer run out and everything resets again. You look back at the night before and realize you have NOTHING to show for it. This fact alone is what made me stop caring if Destro took over any of our areas, because guess what, in 45min, we get them all back anyways. The only thing I like about this style of game is that it allows for a quick jump in / jump out play style, for those nights that you don't have much time but would like to kick some butt for the little time you DO have.
"What did you do last night?"
"I spent all night defending a keep from a destro invasion."
"Oh wow, that's amazing, what would have happened if they captured it?"
"Well, they would own it and be able to move on to our fortress."
"Oh man, and it must be a hard fight to get it all back huh?"
"Not really, I'll just log off and go shower and eat dinner, I'll come back in a few hours and everything will be reset."
"So you spent all night defending something that would have taken less time to just let reset naturally?"
"Yes."
Fretty
Guild Wars 2: Fretty The Charming - Mesmer(currently inactive)
Rift: Nico - Cleric Extraordinaire // Fretty - Radical Rogue(currently inactive)
Eve: Fret V2 - EW Master of the Universe (currently inactive)
Your head, my lap. 'Nuff said.
Guild Wars 2: Fretty The Charming - Mesmer(currently inactive)
Rift: Nico - Cleric Extraordinaire // Fretty - Radical Rogue(currently inactive)
Eve: Fret V2 - EW Master of the Universe (currently inactive)
Your head, my lap. 'Nuff said.
