The following warnings occurred:
Warning [2] Undefined array key 0 - Line: 1669 - File: showthread.php PHP 8.2.30 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1669 errorHandler->error_callback
/showthread.php 915 buildtree




Value of Kill vs Rate of Killing
#19
Hoofhurr Wrote:TF2 is your example of a dynamic world? If you could switch between classes in WAR or WoW like you could in TF2 you would have access to minimally the same variety. MMOs are at least as variable. That however wasn't my point. I still fail to see any connection between what you stated and what I stated.

New maps are created on a daily basis, most of them suck, but that option is always available. Warhammer world is stagnant. Keeps flipflop, nothing changes with the world changes.

Natural Selection is probably the best dynamic FPS, because it combines RTS+FPS. Depending on the strategy of the teams, the map play will vary widely. NS2 will exemplify this even more with dynamic 'infestation'
[should not have shot the dolphin]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)