07-22-2009, 09:08 AM
That sort of leads into another question I've always had:
How representative of the player population is The Purge?
We always seem quick to discard our own views and evidence, figuring that we do not represent a significant portion of the gaming population, but I think we underestimate ourselves in this regard.
IMO, what would make a good Purge game is:
* Meaningful deaths and kills
* Goal oriented gameplay
* Combat which is more strategic/tactical and less twitchy
* Gameplay which easily allows you to come and go without disrupting everyone else
* Character balance that lets you hit the ground running and be useful without having to spend a lot of time playing catch-up
I feel like a game that met Purge standards would also meet the standards of a lot of disenfranchised gamers. I think there are more people like us than we give credit for. I think a lot of people continue to play WOW simply because there isn't a game that meets the above criteria.
How representative of the player population is The Purge?
We always seem quick to discard our own views and evidence, figuring that we do not represent a significant portion of the gaming population, but I think we underestimate ourselves in this regard.
IMO, what would make a good Purge game is:
* Meaningful deaths and kills
* Goal oriented gameplay
* Combat which is more strategic/tactical and less twitchy
* Gameplay which easily allows you to come and go without disrupting everyone else
* Character balance that lets you hit the ground running and be useful without having to spend a lot of time playing catch-up
I feel like a game that met Purge standards would also meet the standards of a lot of disenfranchised gamers. I think there are more people like us than we give credit for. I think a lot of people continue to play WOW simply because there isn't a game that meets the above criteria.
