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Value of Kill vs Rate of Killing
#2
I like the middle-slower, because the fights are so much more technical, its not just a bunch of button mashing. You have chances to see whats happening and make alterations in your strategy. You are thinking the entire time and hopefully not frantically mashing buttons and hitting stuff accidental. You need to know how the ships/modules/3-d space factor into each other. you learn something each fight

I also enjoy FPS servers that have 10-15 second respawns, unless there is a medic/revive system like BF1942/QuakeWars had, which I'm willing to have 15-30second respawns.

The insta-respawn servers are just spam with no consequence for dying.

Eve, EQ mid level pvp, LoTR, FPS w 10-15sec respawns
[should not have shot the dolphin]
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