06-04-2009, 08:34 AM
Alio Wrote:Anywhere your guild controls can be a spawn point. Simple. If we control wood forest 87 on the furthest west of the map, we can spawn there....
If we control silver mine 14 on the far east, we can spawn there.
Getting there in the first place should be the basis of the whole game. How much territory and resources can our guild defend?
Talk about some great guild vs guild warfare.
Why would you be able to spawn in some wilderness your guild has 'claimed' instead of say, a temple or barracks building?
If that silver mine or forrest was important enough to your operations, then you might want to build a barracks there.
Only allow temples in large towns, and the size of the barracks determines the rate at which the faction can respawn there.
Ie...if one of your mines was under attack, and the defenders were losing ground, your small barracks will only let 1 person spawn every 30 seconds...so you are waiting in que to spawn up and the enemies are overwhelming you
[should not have shot the dolphin]
