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Pitfalls from past games
#22
in a pvp game, safe zones are a pitfall. they allow trash talkers a safe haven to inundate others with spam without consequences. before luclin, pvp was at its greatest on SZ, you never knew who might be near your camp out/bind point. I played a DE cleric and used to bind near my guildleader. if some newt wanted to bind camp me, they wouldnt be able to do it for long before their faction (if it was the same as mine) would drop and the guild NPCs would tear them a new one.
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