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Best features of past games
#24
A couple notes about the original EQ.

- Item loot PVP, - before it was turned to coin only. I recall being in some pvp fights, where when it was done, my hands were shaking and my heart was pounding. The risk of loss, was pretty cool. While there were people who would "bag" everything, I always thought with a couple of tweaks this could have worked well.

- Long PVP battles. This might be old memories, so Ill just say, make PVP battles last longer. WOW's 30sec battles were always a disappointment. Also there was very little personal fame in WOW and other MMO's that came after. In EQ, I can still recall several names that infamous.

- Cross team communications. I thought WOW had a great idea by preventing this because they prevented some of the xteaming issues. But it removed a social aspect of the game. Like Hoof said, some version of this needs to be allowed. Even the aspects of settling disputes was positive in EQ,
Maul, the Bashing Shamie

"If you want to change the world, be that change."
--Gandhi

[Image: maull2.gif]
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