05-29-2009, 04:24 PM
Trying to marry this with the theme concept... If you make it a skill based game does it water down the classes? If you have a minotaur that's just as good as healing himself as The Pope because of the skills they chose to develop does that unravel the player's attachment to their character? Does the physical presence and graphic of the avatar of the character have 'anything' to do with what that character is capable of doing? Should you have vampires that go around healing humans and angles that suck their blood?
Caveatum & Blhurr D'Vizhun.
![[Image: glarebear_av.gif]](http://thepurge.net/turnip/glarebear_av.gif)
![[Image: glarebear_av.gif]](http://thepurge.net/turnip/glarebear_av.gif)
