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Guild based vs faction based
#34
VZ also didn't have any sense of factional identity to it. I was a troll but I had no actual investment in (or influence over) troll affairs. The main question in EQ was whether you had enough friends and firepower to peacefully farm up some XP and loot somewhere. With the dark team being the most powerful, the other teams had no identity or investment to say "fight for elf power!" so they had no reason not to unite.


I think if players had a bigger investment in their faction, you'd see far more cautious and temporary alliances form up. When the dwarfs move in and claim a prime resource, the elfs might applaud the victory over the forces of darkness but if the dwarfs don't give back some love, it'll be war.
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