05-29-2009, 04:03 PM
I like that line of reasoning. What we see naturally though as a game evolves is that people abandon small factions in favor of larger factions because of the level of influence players have with larger factions. We would have to have some mechanic that preserves the existence of smaller factions and keeps them relevant to the game. I suppose having a set number of NPC factions means that these factions would never be completely abandoned because their assured presence via coding would always have some impact on the larger strategy. We would just have to make sure that no matter how far the game progresses the smaller factions wouldn't become entirely irrelevant.
Caveatum & Blhurr D'Vizhun.
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