05-29-2009, 01:31 PM
In my opinion, I think the two settings that would really take off would be: a) Horror, b) Western
Horror is just such a huge success right now in novels, movies, and shooter games, I'm surprised it hasn't already been created. In terms of fan base, I think it would be an immediate and huge hit - people would flee the overdone fantasy MMOs for something with more chills, thrills, and excitement.
Westerns, with a huge influence in theme, sounds, music, character clothes, etc., from Spaghetti Westerns, could really be a fun and strategic game. Building cities, towns, railroads, fighting over gold and silver mines, throw in factions (northerners, southerners, outlaws, tin stars, Indians). You could have resource gatherers, such as cattle ranchers, but unlike other games where you are either an action player or a resource gatherer, this would include both; you raise your cows, but have to move them around, fight off computer AI attacks, or attacks from actual players. Guilds could create towns, players could run the saloons, poker tables, jails, be sheriffs, etc. Ambush other players out in the wild to steal their gold, and, of course, create a cobat system that allows for OK Corral styled shootouts or high noon showdowns.
Whatever the style, just no more fantasy. Even stereotypical sci-fi is getting old. But fantasy in MMOs is like WWII in FPSes - completely overdone and stale.
Horror is just such a huge success right now in novels, movies, and shooter games, I'm surprised it hasn't already been created. In terms of fan base, I think it would be an immediate and huge hit - people would flee the overdone fantasy MMOs for something with more chills, thrills, and excitement.
Westerns, with a huge influence in theme, sounds, music, character clothes, etc., from Spaghetti Westerns, could really be a fun and strategic game. Building cities, towns, railroads, fighting over gold and silver mines, throw in factions (northerners, southerners, outlaws, tin stars, Indians). You could have resource gatherers, such as cattle ranchers, but unlike other games where you are either an action player or a resource gatherer, this would include both; you raise your cows, but have to move them around, fight off computer AI attacks, or attacks from actual players. Guilds could create towns, players could run the saloons, poker tables, jails, be sheriffs, etc. Ambush other players out in the wild to steal their gold, and, of course, create a cobat system that allows for OK Corral styled shootouts or high noon showdowns.
Whatever the style, just no more fantasy. Even stereotypical sci-fi is getting old. But fantasy in MMOs is like WWII in FPSes - completely overdone and stale.
~ The Duskwood Gankster ~
WoW & Beyond: Grizzle / Grizol
EQ/SB: Rafkin / Kriticos / Dudain
WoW & Beyond: Grizzle / Grizol
EQ/SB: Rafkin / Kriticos / Dudain
