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Combat and Restoration
#3
Dustie Wrote:The problem I see is that a good 30% of the MMO population will come into a new game and say, "what's the best healer class in this game?" and then proceed to pick that class. I personally like your idea but I think we'll need to make it draw in those, "I always play a healer" types. I think you can do it with your balance idea, make "healers" become "blockers" that help negate negative effects to their team members balance or shields.

Healing should only occur out of combat. Both the healer and healee need to be out of combat. It should only be used to decrease any downtime between encounters. Release your hate for the healer, it will make you powerful.
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto

Every citizen should be a soldier. This was the case with the Greeks and Romans, and must be that of every free state.
-Thomas Jefferson

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