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Wargame vs "Living world"
#33
That's where I think NPC controlled factions have to come into play.

If you give players a sandbox, it turns out that they make a really boring game out of it. I think direction has to be given to the players, and NPC factions seems like a good way to do it.


The other way to do it would be the Planetside way, where there is literally nothing to do except kill other players, but I think I want more depth than that.
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