05-28-2009, 10:01 AM
You have to have an odd number of teams at the small integer end. This let's the players compensate for imbalances in population that are unpredictable at the design stage or that shift through the life of the game.
Caveatum & Blhurr D'Vizhun.
![[Image: glarebear_av.gif]](http://thepurge.net/turnip/glarebear_av.gif)
![[Image: glarebear_av.gif]](http://thepurge.net/turnip/glarebear_av.gif)
