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Hoof's Arena Tactics Thread
#17
Shaman are a pain too, with tremor and grounding totems, and they can dispel paladin buffs, namely Blessing of Protection and Blessing of Freedom. That always screws our team, since we're Paladin heavy and rely on those buffs to keep the mage and warlock alive and to keep Hoofhurr free from snares and roots.

I'll say again, though, that the shaman deficiency is in the way totems work. Totems have always been underpowered and too easy to "dispel", IMO. It's basically a buff that anyone with a dagger or arrow can dispel, which is pretty retarded.
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