09-08-2020, 12:18 PM
Sithh Wrote:If it is your team vrs the AI it seems best to have people hyper focused on certain jobs + One offensive specialty Ideally stacking with your main Attribute.
If you can Prioritize Recipes to team Members with certain specs that helps a ton also.
What are your favorite weapon/"Class" combos? Currently playing with Brawler/AK In Heavy Armour
2 or 3 Blunderbuss with Bandolier seems to be a very good starting setup.
Viable Rolls:
Food guy(Hunts)/Farms
Scavengers(Clear houses dismantle cars)
Medic With new Injuries
Miner
Scientist 2 Turrets Maxed out are very powerful(Speaking of Which haven't seen Junk turrets in A19 at level 36)
Crafting/Builder
The problem with a multiplayer game is the game settings have to set so high as it really becomes almost impossible to Scavenge.
Throw scavenging out then you end up mostly mining. First, it is the second best exp behind building. Second, you level up with tons of resources then use the trader to buy the rare items by leveling up barter skill right away. Sure you have a guy who farms, you need a hunter in order to keep people fed then everyone else just mines.
As long as you figure out the Bloodmoons then you are good.
The key to a multiplayer game is making sure you can produce enough Brass. This brings us back to the item I listed above. You need enough Barter that you are turning cash into brass. There isn't enough brass in the game until you get the books that allow you to get more from drops and doors. If people go out scavenging before they have those skills you run out of brass to support say 5 or 6 people.
In a multi player game you reach a point where the game becomes trivial no matter how hard you make it. Basically it starts really, really hard and you are using stone for a long time. Then around day 50 to 70 the players ramp up very quickly and finally turn a corner and it instantly becomes low risk without putting in place personal restrictions.
In Single Player the game stays hard for pretty much the entire time.
Hence why in our last play through as a group, we all played on the same server but played it solo in different spots. We had to compete for resources and deal with the difficulty.
That worked out very well. The problem was a server can't support 5 people playing solo on it. Everyone runs out of Brass for example.
