It's actually not too bad to clear houses at night even with gamma set normally (i.e., it's dark) --
Sneak around (crouch all the time)
Carry a torch
Look for zombies
When you find some or see what's probably a trap, put the torch on the wall and then use the shotgun and sneak-kill one of them.
Aim for the head
Know what your escape plan is
Have more than 1 torch (you can get some animal fat from road kill to make a couple torches)
Carry wood spike traps for emergencies. Easy to make and can save your butt.
Usually I don't get into trouble unless I woke up a lot of zombies coming from different directions.
Bring a painkiller or two with you (white pill). You can only pop 1 every few minutes and they make you thirsty but it's a big boost to your health if you get beat up.
To fix your max health (black bar damage) use a bandage or however many you need. Regular bandages won't raise your main health but they'll fix your max health and stop bleeding (you do not have to be bleeding to use one) and they're trivial to make.
Put 1 point into "Healing Factor" under Fortitude. You don't need any points in Fortitude to do this and it will give you a very basic level of natural health regen. (At 3 points it will slowly fix your max health, too.)
Also, we can make ammo now about as well as ever. Just be sure to grab any paper and brass you can. Brass is probably easier than paper, really, but I find I don't use much shotgun ammo. Whatever weapon you're going with, though, you should plan on getting the perks for it even if that means a lot of us are doubling up on something, because while the perk lets you craft the weapon it also gives you sizable bonuses while fighting with it.
Sneak around (crouch all the time)
Carry a torch
Look for zombies
When you find some or see what's probably a trap, put the torch on the wall and then use the shotgun and sneak-kill one of them.
Aim for the head
Know what your escape plan is
Have more than 1 torch (you can get some animal fat from road kill to make a couple torches)
Carry wood spike traps for emergencies. Easy to make and can save your butt.
Usually I don't get into trouble unless I woke up a lot of zombies coming from different directions.
Bring a painkiller or two with you (white pill). You can only pop 1 every few minutes and they make you thirsty but it's a big boost to your health if you get beat up.
To fix your max health (black bar damage) use a bandage or however many you need. Regular bandages won't raise your main health but they'll fix your max health and stop bleeding (you do not have to be bleeding to use one) and they're trivial to make.
Put 1 point into "Healing Factor" under Fortitude. You don't need any points in Fortitude to do this and it will give you a very basic level of natural health regen. (At 3 points it will slowly fix your max health, too.)
Also, we can make ammo now about as well as ever. Just be sure to grab any paper and brass you can. Brass is probably easier than paper, really, but I find I don't use much shotgun ammo. Whatever weapon you're going with, though, you should plan on getting the perks for it even if that means a lot of us are doubling up on something, because while the perk lets you craft the weapon it also gives you sizable bonuses while fighting with it.
