03-05-2020, 12:22 PM
(03-05-2020, 10:28 AM)Vllad Wrote: You level much faster mining and gathering raw materials than you do scavenging for finished materials. It actually isn't even close.
Yeah, it's just a nice steady stream. And unlike kill XP, construction/mining XP isn't shared. Maybe we should actually greatly reduce the range of shared XP so that miners/builders aren't getting shared zombie hunting XP from across the map on top of their normal leveling. I think XP sharing is expressed as 0-100 as a percentage of map size(?) and we have it at 100. Maybe it should be more like.... 2. Assuming that's what the 100 means, anyway. Basically if I'm out digging holes, I shouldn't be getting your zombie XP from the next town over.
Tell Dophuz to get the server config file uploaded so we can scrutinize it more!
I'm also tempted to say we should turn up zombie blood moon speed. I had no trouble simply outrunning mine on foot. I even had time to kill one with a blunderbus by just shooting it, switching weapons to abort the reload, then run away a bit, reload and shoot him again. I climbed up on top of a trailer, destroyed my ladder and waited out the rest of the night without seeing my zombies again.
I think our zombie speed is 2 ("run") and we might try 3 ("sprint") at least for blood moons. There's also 4 ("nightmare") which I think outruns cars and is probably not what we want. I hope we're not already on sprint. I think it should be really hard to outsprint bloodmoon zombies. Basically I think blood moons should be "stand and fight" or "hide on top of a building and hope they can't undermine the whole thing". I was more casually jogging around looting things...
The main thing making it harder right now is just that you can't melee them and that death is serious business. Maybe with perks and armor you could melee but they will eat your face off with no perks or armor. You do still have to be a lot more careful when clearing buildings but zombies in the open are not much of a threat if you have any halfway decent ranged.
