Albion is less grind than Conan, really. We thought it had a lot of grind to it but it turns out we were doing almost everything wrong. It puts a lot of things in front of you that you CAN grind up but unless you're really into that sort of thing, there's not much reason to. (e.g. you can grind your way up to crafting tier 8 fire staves and sell them on the trade house as a form of income but there's no actual need to do any crafting at all. Or you can grind your way up to using tier 8 swords but since you'll never actually want to carry one due to item loot, there's not a whole lot of sense in that, either.)
That said, Albion has a few issues:
Kinda like Atlas and to a lesser extent Conan, it can be hard to find a "good fight" -- most of the time you overwhelm them or they overwhelm you.
Due to Albion's perspective, you don't really know which type of fight it's going to be until it's over -- you can't see very far.
Finding someone to murder can be a problem -- though a lot of that may still be us looking in the wrong places.
That said, Albion has a few issues:
Kinda like Atlas and to a lesser extent Conan, it can be hard to find a "good fight" -- most of the time you overwhelm them or they overwhelm you.
Due to Albion's perspective, you don't really know which type of fight it's going to be until it's over -- you can't see very far.
Finding someone to murder can be a problem -- though a lot of that may still be us looking in the wrong places.
