10-11-2018, 09:40 AM
The good news about picking up early mercs is they do level with everyone else while sitting at Olegs so it's nice if you want to have a few extra options to swap in and out depending on what you need. Hmm, I didn't see if there was a button to save them as a template but that would make it easy if you wanted to restart with a different main and quickly bring in your old merc designs...
I'm touring with the storyline fighter and the barbarian and 3 mercs now. It made me pick up the barbarian when I went to kill the boar -- she was waiting there and it made me kick someone out to make room for her. (I could have gone to Olegs to swap them back in but just left the party like that.)
Running all merc also limits you til you get them to level 2 because you just can't do much with a party of level 1s, especially if your main is not a melee.
I haven't played AD&D since 2nd edition, which didn't have sorcerers. Interesting idea but I like wizards better. You gain flexibility in terms of how you cast from your spell list but the incredible loss of overall utility doesn't seem worth it. Maybe I'll feel different in a few levels but sorcs just seem like wizards for lazy people.
I'm touring with the storyline fighter and the barbarian and 3 mercs now. It made me pick up the barbarian when I went to kill the boar -- she was waiting there and it made me kick someone out to make room for her. (I could have gone to Olegs to swap them back in but just left the party like that.)
Running all merc also limits you til you get them to level 2 because you just can't do much with a party of level 1s, especially if your main is not a melee.
I haven't played AD&D since 2nd edition, which didn't have sorcerers. Interesting idea but I like wizards better. You gain flexibility in terms of how you cast from your spell list but the incredible loss of overall utility doesn't seem worth it. Maybe I'll feel different in a few levels but sorcs just seem like wizards for lazy people.

