09-25-2015, 09:10 AM
Zouji Wrote:So it really depends on what your looking for in dynamic game play.
Just look at the other threads in this section.
<!-- l --><a class="postlink-local" href="http://thepurge.net/forum/viewtopic.php?f=45&t=10331">viewtopic.php?f=45&t=10331</a><!-- l -->
<!-- l --><a class="postlink-local" href="http://thepurge.net/forum/viewtopic.php?f=45&t=10332">viewtopic.php?f=45&t=10332</a><!-- l -->
These are examples of dynamic worlds that could work but designers are reluctant to execute on.
