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A treatise on debilitating crowd control effects vs skill
#11
D&D and most desktop RPG's handle resists better, typically breaking them down into Reflex, fortitude & willpower. Its going to be ALOT harder to charm/sleep an intelligent wizard or wise cleric than it would be a dumb fighter. A quick and nimble rogue is more easily able to dodge projectile spells and the fighter with high constitution can resist poison/disease type spells easier.

If CC was broken down better like this it wouldnt be as big a deal. The magic/spell systems are typically oversimplified
[should not have shot the dolphin]
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