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Put into practice?
#20
Dharus Wrote:I donno. Like I said I'm just thinking. One man ships is easier to put in but multi-person ships seems more realistic.

Not multi-person, multi control. i.e., your ship has a captain, engineer, doctor, tactics officer etc. They are all NPC's but you train them or pick them as crew to use their special talents.

NOT multi-player as in multiple PC's.

Dharus Wrote:I don't know if a "ship" flying through space is as scary or intense like DayZ is.

DayZ is intense because you might die if you don't find the things you need to survive or Zombies might kill you if caught. That can be re-created in space. What if the things that killed man-kind are still out there and they have way better ships. What if you run out of fuel? Air, food etc?

You run across another player, are they there to help you or try and kill you and salvage your ship?
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