11-08-2012, 10:44 AM
No one is perfect and "never misses", but the random numbers don't exactly do a great job of "making it realistic". They simply take some control over the outcome away from the players. In real life, the randomness in a fight comes from the individuals fighting (and sometimes their environment). When two guys enter the hexagon, there isn't some device in their gloves/skin that increases/decreases the damage/pain inflicted by various hits or the pain from a submission hold. Who wins is completely in the hands of the two competing.
I do not see how the random number generators make for "better gameplay" than could be accomplished by having gameplay with suitable depth.
I do not see how the random number generators make for "better gameplay" than could be accomplished by having gameplay with suitable depth.
