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Survival MMO possible?
#4
yeah that's a good, concise summary. But like I said my idea is the "legacy" items shouldn't be freebies every gen, you'd have to quest to find them. They might spawn in such an impossibly difficult location to all but make it a suicide run (which might actually be hella fun to attempt to get to anyways).

That's a good observation that it fits in nicely to a free2play payshop model, you could buy point boosters, or even premium items, but they wouldn't be too gamebreaking cuz you still wouldn't even spawn with them.
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