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DRM - Printable Version +- The Purge (https://thepurge.net) +-- Forum: Public (https://thepurge.net/forumdisplay.php?fid=5) +--- Forum: Game Design Theory (https://thepurge.net/forumdisplay.php?fid=19) +--- Thread: DRM (/showthread.php?tid=8171) |
DRM - Diggles - 08-23-2010 Somewhat interesting article about DRM on games. They mention that IEEE which creates alot of standards for electronics is now starting brainstorming 'digital property' schemes. <!-- m --><a class="postlink" href="http://www.technologyreview.com/business/26092/page2/">http://www.technologyreview.com/business/26092/page2/</a><!-- m --> I would LOVE to be able to sell my shitty games for money, to recoup some of the loss. Companies should get the picture when there is a HUGE spike in Free to play. I would be much less cautious about trying a game if I knew I would only be out $10-20 at most if it sucked, instead of the usual $50-60. |